Citizen.CreateThread(function()
while true do
if IsControlJustPressed(0, 21) then
SetRelationshipBetweenGroups(2, 'player', 'player')
end
if IsControlJustReleased(0, 21) then
SetRelationshipBetweenGroups(1, 'player', 'player')
end
Citizen.Wait(0)
end
end)