Draws a marker with the specified appearance at the target location. This has to be called every frame, e.g. in a `Wait(0)` loop. There's a [list of markers](https://docs.fivem.net/game-references/ma
Creates an object (prop) with the specified model at the specified position, offset on the Z axis by the radius of the object's model. This object will initially be owned by the creating script as a m