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QB-房子抢劫
标准 QB-HouseRobbery,具有附加功能并支持 ps-ui、ps-dispatch 和 boii_ui 迷你游戏特征
- 房屋的分层战利品系统
- 支持 ps-dispatch 或正常的 qb 警察警报
- 支持 ps-ui、技能栏和 Boii_ui 小游戏
- 通过 config.lua 轻松更改小游戏设置等
开锁
在 qb-lockpick、ps-ui skillcircle 或 Boii_UI Keydrop 之间选择用于开锁房屋门搜索项目
在 qb-skillbar、ps-ui skillcircle 或 Boii_UI keydrop 之间选择用于搜索区域依赖
如果您不使用 ps-ui 或 boii_ui 进行锁定选择或搜索,那么您将需要默认依赖项qb-lockpick: GitHub - qbcore-framework/qb-lockpick: Lockpick Mini-Game For QB-Core 6
qb-skillbar: GitHub - qbcore-framework/qb-skillbar: Skill Bar For QB-Core
支持的脚本
如果您不想使用默认的 qb-lockpick 或 qb-skillbar 进行开锁或搜索,您可以下载以下任何一个并使用它们小游戏:
- ps-ui: GitHub - Project-Sloth/ps-ui: Project Sloth UI 5
- boii_ui: GitHub - boiidevelopment/boii_ui: FiveM UI Element Resource - Standalone
- ps-dispatch: GitHub - Project-Sloth/ps-dispatch: QBCore Dispatch
配置预览:
lua:
Config.MinZOffset = 45
Config.MinimumHouseRobberyPolice = 0 -- minimum amount of police required for house robberies
Config.PoliceNotifyType = 'qb' --support for qb police notification and ps-dispatch. change to 'ps' for ps-dispatch
Config.MinimumTime = 5 -- past this time players are able to start house robberies
Config.MaximumTime = 22 -- past this time players are unable to start house robberies
Config.MiniGameSettings = {
LockPicking = {
Type = 'lockpick', --type of minigame when lockpicking doors. [default is lockpick]
--use 'lockpick' for qb-lockpick [doesnt have any settings below as its an inbuilt function of qb-lockpick]
--use 'ps-ui' for ps-ui skillcircle. adjust settings below accordingly for correct minigame type
--use 'keydrop' for boii_ui keydrop. adjust settings below accordingly for correct minigame type
SkillCircle = {
Circles = 5, -- amount of circles required to complete minigame
Time = 10, -- amount of time in MS given to complete minigame
},
KeyDrop = {
ScoreLimit = 5, --the amount of correct keypresses for success
MissLimit = 2, --the amount of incorrect keypresses for failure
FallDelay = 3000, --amount of time taken for letters to fall in ms
NewLetterDelay = 2000, --amount of time take for a new letter to begin to fall
},
},
Searching = {
Type = 'skillbar', --type of minigame when lockpicking doors. [default is skillbar]
--use 'skillbar' for qb-skillbar. adjust settings below accordingly for correct minigame type
--use 'ps-ui' for ps-ui skillcircle. adjust settings below accordingly for correct minigame type
--use 'keydrop' for boii_ui keydrop. adjust settings below accordingly for correct minigame type
SkillBar = { --if MiniGameType = skillbar then edit settings below for searhing locations for items
Start = {
SkillBarDuration = math.random(7500, 15000),
SkillBarPosition = math.random(10, 30),
SkillBarWidth = math.random(10, 20),
},
Repeat = {
SkillBarDuration = math.random(700, 1250),
SkillBarPosition = math.random(10, 40),
SkillBarWidth = math.random(10, 13),
},
},
SkillCircle = { --if MiniGameType = skillcircle then edit settings below for searhing locations for items
Circles = 5, -- amount of circles required to complete minigame
Time = 10, -- amount of time in MS given to complete minigame
},
KeyDrop = { --if MiniGameType = keydrop then edit settings below for searhing locations for items
ScoreLimit = 5, --the amount of correct keypresses for success
MissLimit = 2, --the amount of incorrect keypresses for failure
FallDelay = 3000, --amount of time taken for letters to fall in ms
NewLetterDelay = 2000, --amount of time take for a new letter to begin to fall
},
},
}
Config.Rewards = { -- rewards pool for tiers, adjust to your server needs
Tiers = {
[1] = {
["cabin"] = {"diamond_ring", "goldchain", "weed_skunk", "bandage", "beer", "fitbit"},
["kitchen"] = {"10kgoldchain", "rolex", "goldchain", "goldbar", "diamond_ring", "rifle_ammo"},
["chest"] = {"rolex", "diamond_ring", "goldchain", "weed_skunk", "lighter", "phone"},
["livingroom"] = {"weed_ak47", "rolex", "diamond_ring", "goldchain", "tablet", "pistol_ammo", "radio"},
},
[2] = {
["cabin"] = {"diamond_ring", "goldchain", "weed_skunk", "bandage", "beer", "fitbit"},
["kitchen"] = {"10kgoldchain", "rolex", "goldchain", "goldbar", "diamond_ring", "rifle_ammo"},
["chest"] = {"rolex", "diamond_ring", "goldchain", "weed_skunk", "lighter", "phone"},
["livingroom"] = {"weed_ak47", "rolex", "diamond_ring", "goldchain", "tablet", "pistol_ammo", "radio"},
},
[3] = {
["cabin"] = {"diamond_ring", "goldchain", "weed_skunk", "bandage", "beer", "fitbit"},
["kitchen"] = {"10kgoldchain", "rolex", "goldchain", "goldbar", "diamond_ring", "rifle_ammo"},
["chest"] = {"rolex", "diamond_ring", "goldchain", "weed_skunk", "lighter", "phone"},
["livingroom"] = {"weed_ak47", "rolex", "diamond_ring", "goldchain", "tablet", "pistol_ammo", "radio"},
},
},
}